Clay Models and Cowardice
- Greg McNeilly
- May 10
- 2 min read
In the early 2000s, Bob Lutz — a former Marine fighter pilot turned executive (serving each of the Big 3) — walked into General Motors and found something impressive: The process was perfect.
Binders. Systems. Checklists. The Vehicle Development Process ran with clockwork precision.
Engineering checked every box. Finance approved every margin. Marketing validated every choice. Each dashboard was green.
Which meant one thing: Like at Ford pre-Mullay, people were not telling the truth.
The process was working. The product did not.
Then came design review.
Clay models lined the room. Future vehicles. Years in the making.
Executives presented. Confident. Polished. The herd nodded.
Lutz stopped.
Looked at the cars. Looked at the room. And said it: “These look like angry kitchen appliances.”
Silence.
Not polite. Not nice. Just true. Simply good.
He didn’t critique the spreadsheet. He challenged the product. Not the margins. Not the process. The thing itself.
Why would anyone want this?
Up to that point: Process was king. Compliance was rewarded. Taste optional
No one wanted to be the person who said: “This is bad.”
Because Nice kept the system intact.
Lutz broke it. Lutz sought goodness.
From that moment: Design had a voice. Opinions carried weight. Debate replaced compliance
Finance didn’t disappear. But it lost the final word.
Lutz understood something simple: You can’t process your way to desire. Consumer demand is driven by “need.”
A flawless system can produce a forgettable product.
Leadership isn’t about protecting a system. It’s about confronting what a system produces.
Because in the end: Customers don’t see your process. They feel your product or service.
The market doesn’t grade process; it grades your output.
And desire is never built by compliance.
Pursue the good even when it requires not being nice.



